V
- the vertex typeV
- the edge typepublic class ReshapingEdgeRenderer<V,E> extends BasicEdgeRenderer<V,E> implements Renderer.Edge<V,E>
Renderer.Edge.NOOP
edgeArrowRenderingSupport
Constructor and Description |
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ReshapingEdgeRenderer() |
Modifier and Type | Method and Description |
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protected void |
drawSimpleEdge(RenderContext<V,E> rc,
Layout<V,E> layout,
E e)
Draws the edge
e , whose endpoints are at (x1,y1)
and (x2,y2) , on the graphics context g . |
getEdgeArrowRenderingSupport, paintEdge, prepareFinalEdgeShape, setEdgeArrowRenderingSupport
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getEdgeArrowRenderingSupport, paintEdge, setEdgeArrowRenderingSupport
protected void drawSimpleEdge(RenderContext<V,E> rc, Layout<V,E> layout, E e)
e
, whose endpoints are at (x1,y1)
and (x2,y2)
, on the graphics context g
.
The Shape
provided by the EdgeShapeFunction
instance
is scaled in the x-direction so that its width is equal to the distance between
(x1,y1)
and (x2,y2)
.drawSimpleEdge
in class BasicEdgeRenderer<V,E>
rc
- the render context used for rendering the edgelayout
- the layout instance which provides the edge's endpoints' coordinatese
- the edge to be drawnCopyright © 2015. All rights reserved.